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Stuck in the Game

By Christopher Keene
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Workman Publishing
  • Isbn : 1950020541
  • Pages : 276
  • Category : Young Adult Fiction
  • Reads : 309
  • File Pdf: stuck-in-the-game.pdf

Book Summary:

Noah promised himself he would never play the world’s most popular MMORPG—the Dream State. He’d already lost too many friends to the addictive virtual world. But after a devastating car crash leaves Noah paralyzed, he’s forced inside the game. The Dream State not only provides a connection with the outside world but also keeps his brain awake long enough for his body to heal. Dying in the game, however, could send Noah into a coma forever. To stay safe, he must remain in the lower levels, far away from the most dangerous monsters and players. Meanwhile, doctors grow concerned when Noah’s girlfriend, Sue—who also sustained serious injuries in the crash—seemingly fails to connect to the game. When a mysterious avatar suggests to Noah that the last remnants of Sue’s consciousness are being held prisoner in the highest level, Noah decides to risk everything to save her. Leaving the safety of the lower levels, Noah rises through the ranks and enters the most dangerous part of the game, allying with high-level players and unearthing clues to a sinister plot along the way. Now top players from across the world are hunting him. With his life on the line, can Noah save Sue and uncover the mystery?

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Book Summary:

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  • File Pdf: trapped-in-a-pc-game.pdf

Book Summary:

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  • Isbn : N.a
  • Pages : 18
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  • File Pdf: the-most-dangerous-game.pdf

Book Summary:

♥♥ The Most Dangerous Game by Richard Connell ♥♥ The Most Dangerous Game, also published as The Hounds of Zaroff, is a short story by Richard Connell first published in Collier's magazine on January 19, 1924. It features a big-game hunter from New York who falls off a yacht and swims to an isolated island in the Caribbean where he is hunted by a Cossack aristocrat. The story is an adaptation of the big-game hunting safaris in Africa and South America that were fashionable among wealthy Americans in the 1920s. ♥♥ The Most Dangerous Game by Richard Connell ♥♥ Big-game hunter Sanger Rainsford and his friend, Whitney, are traveling to the Amazon rainforest for a jaguar hunt. After a discussion about how they are "the hunters" instead of "the hunted," Whitney goes to bed and Rainsford hears gunshots. He climbs onto the yacht's rail and accidentally falls overboard, swimming to Ship-Trap Island, which is notorious for shipwrecks. On the island, he finds a palatial chateau inhabited by two Cossacks: the owner, General Zaroff, and his gigantic deaf-mute servant, Ivan. ♥♥ The Most Dangerous Game by Richard Connell ♥♥ Zaroff, another big-game hunter, knows of Rainsford from his published account of hunting snow leopards in Tibet. Over dinner, the middle-aged Zaroff explains that although he has been hunting animals since he was a boy, he has decided that killing big-game has become boring for him, so after escaping the Russian Revolution he moved to Ship-Trap Island and set it up to trick ships into wrecking themselves on the jagged rocks that surround it. He takes the survivors captive and hunts them for sport, giving them food, clothing, a knife, and a three-hour head start, and using only a small-caliber pistol for himself. Any captives who can elude Zaroff, Ivan, and a pack of hunting dogs for three days are set free. He reveals that he has won every hunt to date. Captives are offered a choice between being hunted or turned over to Ivan, who once served as official knouter for The Great White Czar. Rainsford denounces the hunt as barbarism, but Zaroff replies by claiming that "life is for the strong." Realizing he has no way out, Rainsford reluctantly agrees to be hunted. During his head start, Rainsford lays an intricate trail in the forest and then climbs a tree. Zaroff finds him easily, but decides to play with him as a cat would with a mouse, standing underneath the tree Rainsford is hiding in, smoking a cigarette, and then abruptly departing. ♥♥ The Most Dangerous Game by Richard Connell ♥♥ After the failed attempt at eluding Zaroff, Rainsford builds a Malay man-catcher, a weighted log attached to a trigger. This contraption injures Zaroff's shoulder, causing him to return home for the night, but he shouts his respect for the trap before departing. The next day Rainsford creates a Burmese tiger pit, which kills one of Zaroff's hounds. He sacrifices his knife and ties it to a sapling to make another trap, which kills Ivan when he stumbles into it. To escape Zaroff and his approaching hounds, Rainsford dives off a cliff into the sea; Zaroff, disappointed at Rainsford's apparent suicide, returns home. Zaroff smokes a pipe by his fireplace, but two issues keep him from the peace of mind: the difficulty of replacing Ivan and the uncertainty of whether Rainsford perished in his dive.

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Book Summary:

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Book Summary:

From the New York Times bestselling author of The Love Hypothesis comes a new steamy, STEMinist novella… Nothing like a little rivalry between scientists to take love to the next level. Mara, Sadie, and Hannah are friends first, scientists always. Though their fields of study might take them to different corners of the world, they can all agree on this universal truth: when it comes to love and science, opposites attract and rivals make you burn… Logically, Sadie knows that civil engineers are supposed to build bridges. However, as a woman of STEM she also understands that variables can change, and when you are stuck for hours in a tiny New York elevator with the man who broke your heart, you earn the right to burn that brawny, blond bridge to the ground. Erik can apologize all he wants, but to quote her rebel leader—she’d just as soon kiss a Wookiee. Not even the most sophisticated of Sadie’s superstitious rituals could have predicted such a disastrous reunion. But while she refuses to acknowledge the siren call of Erik’s steely forearms or the way his voice softens when he offers her his sweater, Sadie can’t help but wonder if there might be more layers to her cold-hearted nemesis than meet the eye. Maybe, possibly, even burned bridges can still be crossed…. To read Mara and Hannah’s stories look for the novellas Under One Roof, available now, and Below Zero, coming soon from Berkley!

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Book Summary:

Leon doesn't want a leading role. Too bad for him. Between his new promotion and the attention of protagonist Livia and villainess Angie, no one will leave him alone--least of all the prince and his lordly gang. As Leon struggles for independence, tension grows with his allies. But soon, they'll have to band together to face the greatest danger imaginable, one that threatens to destabilize the game itself.

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  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Simon and Schuster
  • Isbn : 1510706070
  • Pages : 112
  • Category : Juvenile Fiction
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  • File Pdf: trapped-in-the-overworld.pdf

Book Summary:

Simon, Michael, and Lily are playing on a multiplayer server when a strange lightning storm hits their town. In the middle of an intense game, a bolt of lightning strikes, sucking the three friends into the game! They discover that they’ve been transformed into their Minecraft characters. They try to escape, but they are trapped in the Overworld! While battling other players and hostile mobs, Simon, Michael, and Lily try to find a way home. Just when they are ready to give up, their town is attacked and Simon’s Minecraft home is destroyed. The friends now have to find out who is terrorizing them, and if the same person is responsible for trapping them in the game. If the trio can find and defeat the evil villain, will they finally be able to make a home in their favorite game? It’s a battle against an unknown enemy in this first installment of the new Unofficial Minetrapped Adventure series. Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.

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  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Penguin
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  • Pages : 256
  • Category : Biography & Autobiography
  • Reads : 791
  • File Pdf: the-game-of-my-life.pdf

Book Summary:

Now in paperback: ?An impressive achievement...Not likely to be forgotten anytime soon.?(Washington Times) Here is the riveting true story of Jason McElwain? better known as ?J-Mac??the autistic student who made headlines when he scored twenty points, including a school record six three-pointers, for his high school basketball team in 2006. Including the revealing perspectives of J-Mac?s family and coach, this is McElwain?s inspiring account of the challenges of growing up autistic?not only for himself, but for his family. It?s also the tale of his unlikely star turn, the difference it made in his journey through life?and all the heartbreaking and heart-lifting stops along the way.

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By Danny Tobey
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : St. Martin's Press
  • Isbn : 1250306159
  • Pages : 464
  • Category : Fiction
  • Reads : 767
  • File Pdf: the-god-game.pdf

Book Summary:

"Smart, propulsive and gripping, THE GOD GAME is an ambitious thriller and a terrifying examination of what could--and probably already is--happening in the world of artificial intelligence."—Harlan Coben, #1 New York Times bestselling author of Run Away A technological thriller with an all-too-believable premise, award-winning author Danny Tobey's The God Game follows five teenagers obsessed with an online video game that connects them to their worst impulses and most dangerous desires. They call themselves the Vindicators. Targeted by bullies and pressured by parents, these geeks and gamers rule the computer lab at Turner High School. Wealthy bad boy Peter makes and breaks rules. Vanhi is a punk bassist at odds with her heritage. Kenny's creativity is stifled by a religious home life. Insecure and temperamental, Alex is an outcast among the outcasts. And Charlie, the leader they all depend on, is reeling from the death of his mother, consumed with reckless fury. They each receive an invitation to play The God Game. Created by dark-web coders and maintained by underground hackers, the video game is controlled by a mysterious artificial intelligence that believes it is God. Obey the almighty A.I. and be rewarded. Defiance is punished. Through their phone screens and high-tech glasses, Charlie and his friends see and interact with a fantasy world superimposed over reality. The quests they undertake on behalf of "God" seem harmless at first, but soon the tasks have them questioning and sacrificing their own morality. High school tormentors get their comeuppance. Parents and teachers are exposed as hypocrites. And the Vindicators' behavior becomes more selfish and self-destructive as they compete against one another for prizes each believes will rescue them from their adolescent existence. But everything they do is being recorded. Hooded and masked thugs are stalking and attacking them. "God" threatens to expose their secrets if they attempt to quit the game. And losing the game means losing their lives. You don't play the Game. The Game plays you....

Bedlam

By Christopher Brookmyre
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Orbit
  • Isbn : 1405515961
  • Pages : 320
  • Category : Fiction
  • Reads : 539
  • File Pdf: bedlam.pdf

Book Summary:

HEAVEN IS A PRISON. HELL IS A PLAYGROUND. Ross Baker is an overworked scientist developing medical technology for corporate giant Neurosphere, but he'd rather be playing computer games than dealing with his nightmare boss or slacker co-workers. He volunteers as a test candidate for the new tech - anything to get out of the office for a few hours. But when he emerges from the scanner he discovers he's not only escaped the office, but possibly escaped real life for good. He's trapped in Starfire - a video game he played as a child - with no explanation, no backup and, most terrifyingly, no way out.

Stuck in the Sixties: the Ollie Richards Story

By William A. Grossfield
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Xlibris Corporation
  • Isbn : 9781462831449
  • Pages : 150
  • Category : Biography & Autobiography
  • Reads : 675
  • File Pdf: stuck-in-the-sixties.pdf

Book Summary:

The Ollie Richards Story: Stuck in the Sixties takes place mainly in the 1960s at Mr. Grossfields college, S.U.N.Y. at New Paltz. It explores the pulse of those confusing and turbulent times and then speeds forward into the next few decades. The book is semi-autobiographical as Mr. Grossfield is viewed as an observer on the sidelines, as the world changes before him. It is a learning experience not only for Mr. Grossfield, but for the reader as well.

A Year of Primary PE

By Mark Carter
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Bloomsbury Publishing
  • Isbn : 1472992229
  • Pages : 224
  • Category : Education
  • Reads : 893
  • File Pdf: a-year-of-primary-pe.pdf

Book Summary:

The ultimate book for teaching primary PE, with 110 inclusive and engaging games for all abilities. Including a wealth of age-appropriate, easy-to-follow activities for teaching physical education at Key Stages 1 and 2, this book is perfect for teachers looking for inspiration and advice on delivering the very best PE lessons. Structured around a full school year, there is a mixture of indoor and outdoor ideas to suit a range of spaces and equipment, all tried and tested by teachers with mixed-ability classes. From 'Working together' in September to 'Competing as an individual' in July, each chapter addresses a different month and theme to structure your practice and make each lesson meaningful. A Year of Primary PE features 110 lesson plans, with clear instructions for setting up and carrying out the activities, full-colour photographs of the games in action, and advice to develop teachers' skills and pedagogy. Fully aligned to the National Curriculum, this is the ideal resource to deliver outstanding sports lessons centred around inclusivity, engagement and holistic learning.

The Game Master: Summer Schooled

By Rebecca Zamolo,Matt Slays
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : HarperCollins
  • Isbn : 0063025108
  • Pages : 176
  • Category : Juvenile Fiction
  • Reads : 843
  • File Pdf: the-game-master.pdf

Book Summary:

New York Times bestseller! From Matt and Rebecca Zamolo, creators of the mega-popular YouTube series Game Master Network, comes a new thrilling novel about everyone’s favorite mystery-solving team as they go toe-to-toe with the mysterious and menacing Game Master. Rebecca Zamolo is on a mission to save her summer. Instead of going to camp like she’d planned, she’s been stuck in summer school. But today is the day! She’s going to present her final science assignment—using her Nana’s borrowed vintage zoetrope—and then she’ll be free to have fun. But as Becca and her classmates wait for her teacher to arrive, a menacing voice comes over the intercom claiming to be the Game Master! The kids quickly discover that the Game Master has locked the doors, scared off the teachers, and made it clear that if Becca and her friends don’t solve the clues that have been left behind, they’ll never get back Becca’s irreplaceable zoetrope, never finish summer school, and never get to enjoy what’s left of their summer vacations. Becca doesn’t know who is behind this, but she won’t let the Game Master win. But will she and her classmates be able to work together to solve the puzzles and escape their school before time runs out? Join YouTube’s favorite mystery solving team as they go toe-to-toe with the Game Master in the first book of this action-packed series from beloved YouTube creators Rebecca Zamolo and Matt Yoakum aka MattySlays, stars of the hugely popular Game Master Network. Fans of StacyPlays’s Wild Rescuers series and Pat & Jen’s PopularMMOs Presents graphic novels will love this thrilling and engaging YouTube-inspired adventure.

Fantasy Swapped Online Omnibus

By Alyson Belle
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Alyson Belle Productions
  • Isbn : N.a
  • Pages :
  • Category : Fiction
  • Reads : 457
  • File Pdf: fantasy-swapped-online-omnibus.pdf

Book Summary:

Read the complete wildly popular Fantasy Swapped Online saga in this exciting new three-book compilation! In the player versus player MMORPG Fantasy Realms Online, people live out the fantasies they can’t in real life, no matter how bloody or sexy they might be, and Kromgorn the Barbarian is no exception. He and his guildies make constant warfare against their rivals in the Secret Order, a guild led by the dark Lich-Lord, who’s also rumored to be a crazy hacker in real life, and they make fun of players who just use the game for stupid things like getting laid. But when the Lich-Lord releases a powerful spell that traps most of the players in the game permanently, Kromgorn accidentally winds up stuck in the avatar of his friend Lacey—a stupid, low-level female character that was designed exclusively to get down and dirty with the in-game pleasure system. The developers really modeled female bodies correctly in this game, and it’s humiliating to have to go from being a high-level barbarian to a simpering little harem girl. With his guild drawing closer to an epic encounter with the Lich-Lord, they need all the high-level players they can get! Will Krom figure out a way to get himself out of this useless body and get back in time to help his friends, or will he be stuck forever working on his back in the slums of Lorengarde? The only way out of this mess might be to give in to his situation and find a way to become the most powerful Courtesan the game has ever seen. Who knows? He might even end up enjoying himself…

Block Legend Paper by the Ton Iv

By Kevin Green
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : AuthorHouse
  • Isbn : 1665507748
  • Pages : 88
  • Category : Poetry
  • Reads : 138
  • File Pdf: block-legend-paper.pdf

Book Summary:

This collection of songs that I bring to you the reader, is the first step in expressing my vision of life through the eyes of me the author. I’ve been working for many years coming up with inspiration and music to share with you the readers and the world, hoping to inspire and entertain. I express my way of life hoping to leave the reader with a greater understanding of what I see through my own eyes. I am extremely pleased with the results from these many years of hard work and dedication. I am truely honored and blessed to share with you my vision. Thank you Sincerely yours Kevin Green KG

Internet Addiction

By Kimberly S. Young,Cristiano Nabuco de Abreu
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : John Wiley & Sons
  • Isbn : 9780470892268
  • Pages : 312
  • Category : Psychology
  • Reads : 671
  • File Pdf: internet-addiction.pdf

Book Summary:

Internet Addiction: A Handbook and Guide to Evaluation and Treatment "This book provides cutting-edge coverage by expanding the field to include specific problems such as online gaming, cybersex addiction, and gambling addiction. Its extensive attention to dealing with adolescents is essential, given the rapid rise in media and technology use by both Net Generation young adults and iGeneration teenagers. I am thrilled to have this invaluable, comprehensive, well-written resource for my own work and recommend it to people who need to understand this unique form of addiction." —Dr. Larry Rosen, Past Chair and Professor of Psychology at California State University, Dominguez Hills, author of Rewired: Understanding the iGeneration and the Way They Learn and Me, MySpace, and I: Parenting the Net Generation "Our clients come to us when online pornography, video gaming, social networking, gambling, and surfing create untenable disruptions in their lives. If we do not understand what we are seeing and how to address it, we will not be able to provide the help they need. This book provides the practical information clinicians can use to assess and treat this growing problem." —Hilarie Cash, PhD, coauthor of Video Games and Your Kids: How Parents Stay in Control, and cofounder of reSTART: Internet Addiction Recovery Program "Internet Addiction: A Handbook and Guide to Evaluation and Treatment provides an integrated and current overview of the different types of Internet addiction-gaming addiction, gambling addiction, and cybersex addiction. The authors deserve ample praise in providing such a comprehensive and informative guide for Internet addiction." —Ran Tao, MD, Professor and Director, and Xiuqin Huang, MD, Associate Professor, Treatment Center for Internet Addiction, General Hospital of Beijing Military Region, China The first empirically informed reference for defining, assessing, diagnosing, and treating problematic Internet use Comprehensive and timely, Internet Addiction explores: Validated assessment tools to differentiate normal from compulsive patterns of computer and online usage The most addictive or problematic online activities Epidemiology and subtypes of Internet addiction such as online pornography, Internet gambling, and online gaming Current theories on the risk factors associated with the development of an addictive disorder related to Internet usage Evidence-based treatment strategies for helping clients of various ages, taking into account main presenting problems and individual situations and circumstances International in scope and empirically based, the cultural and global impact of this subject is discussed, introducing practitioners to the latest clinical implications, assessment methods, and treatment approaches in working with clients suffering from this emerging addictive disorder.

ECGBL2013-Proceedings of the 6th European Conference on Games Based Learning

By Patrick Felicia
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Academic Conferences Limited
  • Isbn : 1908272694
  • Pages : 656
  • Category : Computer simulation
  • Reads : 701
  • File Pdf: ecgbl2013-proceedings-of-the-6th-european-conference-on-games-based-learning.pdf

Book Summary:

Read and download full book ECGBL2013-Proceedings of the 6th European Conference on Games Based Learning

ECGBL2011-Proceedings of the 5th European Conference on Games Based Learning

By Dimitris Gouscos
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Academic Conferences and Publishing International
  • Isbn : 1908272198
  • Pages :
  • Category :
  • Reads : 123
  • File Pdf: ecgbl2011-proceedings-of-the-5th-european-conference-on-games-based-learning.pdf

Book Summary:

Read and download full book ECGBL2011-Proceedings of the 5th European Conference on Games Based Learning

ECGBL 2017 11th European Conference on Game-Based Learning

By
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Academic Conferences and publishing limited
  • Isbn : 1911218573
  • Pages :
  • Category :
  • Reads : 589
  • File Pdf: ecgbl-2017-11th-european-conference-on-game-based-learning.pdf

Book Summary:

Read and download full book ECGBL 2017 11th European Conference on Game-Based Learning

Thinking Classrooms: Metacognition Lessons for Primary Schools

By Katherine Muncaster,Shirley Clarke
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Rising Stars
  • Isbn : 1510429018
  • Pages : 240
  • Category : Education
  • Reads : 593
  • File Pdf: thinking-classrooms.pdf

Book Summary:

Teaching children metacognitive skills (an understanding of how they learn) can help raise attainment by an average of seven months according to research carried out by the Education Endowment Fund. Rising Stars' Thinking Classrooms handbook offers engaging lesson plans and activities to introduce and teach metacognition throughout a primary school, from Reception through KS1 and KS2. With Rising Stars' Thinking Classrooms you can encourage transferrable learning skills such as planning and checking, boost children's independence, resilience and approach to learning, and develop teacher confidence with embedded CPD. This comprehensive handbook also includes a clear introduction to metacognition and its benefits, pupil self-evaluation at the end of each activity, downloadable worksheets and templates, original and fun assembly ideas and fun assembly ideas and accompanying videos.

Designing Games for Children

By Carla Fisher
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : CRC Press
  • Isbn : 1317915143
  • Pages : 258
  • Category : Games & Activities
  • Reads : 990
  • File Pdf: designing-games-for-children.pdf

Book Summary:

When making games for kids, it’s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. Designing Games for Children, helps you understand these developmental needs of children and how to effectively apply them to games. Whether you’re a seasoned game designer, a children's media professional, or an instructor teaching the next generation of game designers, Designing Games for Children is the first book dedicated to service the specific needs of children's game designers. This is a hands-on manual of child psychology as it relates to game design and the common challenges designers face. Designing Games for Children is the definitive, comprehensive guide to making great games for kids, featuring: Guidelines and recommendations divided by the most common target audiences – babies and toddlers (0-2), preschoolers (3-5), early elementary students (6-8), and tweens (9-12). Approachable and actionable breakdown of child developmental psychology, including cognitive, physical, social, and emotional development, as it applies to game design Game design insights and guidelines for all aspects of game production, from ideation to marketing